Knowledge

Pick a door. Answer the questions. Trick or treat?

A question game your attendees play before or after the survey. They choose a door, answer the questions behind it, and watch their points flip over one by one. A high score wins a Treat. A low score gets a Trick.

Dwell time
45 to 90 seconds
Crowd
Playful
Setup
Use the starter doors
Mobile
Yes
Features

What you can set up

A real choice

Each door pays differently. One is a gamble with big points or nothing, the other gives steady points. Attendees choose how much risk to take.

A random draw of questions

Each door holds up to 20 questions and each player gets a random few of them. Add more questions than the draw so players get different ones.

Your own Trick message

Write the message a Trick shows, so even a low score tells attendees something about your product.

Why it works

Why it works at a booth

Most booth games are pure luck or pure skill. Trick or Treat mixes three things: a choice, what the attendee knows, and a little luck in which questions they draw. That makes every round feel different and gives people a reason to talk about it.

The door choice is a natural conversation starter. People who pick the risky door want to tell you why, and the end reveal, where each card flips to show what it was worth, draws a small crowd around the screen.

You write the questions and the Trick message, so the game teaches your message without a sales pitch. A Trick can show the problem your product solves, and a Treat rewards the people who already know it.

Scaniam draws the questions and checks the answers, not the phone. Scaniam checks that a result is genuine before a prize is given, so the prizes you hand out are ones attendees really earned.

Setup

How to set it up

01

Set up the doors

Start from the Trick and Treat doors, rename them if you like, and write the questions behind each one.

02

Set the points

Give each question its points and choose what a wrong answer costs. Scaniam shows how often each door reaches each prize.

03

Choose the prizes

Set the score each prize needs, and a small gift for a Trick so everyone leaves with something.

04

Share the QR code

Print it for the booth and add your own background image if you want a custom look.

Best for

  • Halloween and seasonal events
  • Product education
  • Score-based prizes

Not the best fit

  • Booths where you have no time to write questions
  • Events where every attendee must get the exact same prize
FAQ

Frequently asked questions

How does a Trick or Treat game work at an event booth?

Before or after your survey, the attendee picks a door. They answer a few questions drawn at random from that door, then each answer flips over to show its points. A high total wins a Treat (a prize). A low total shows a Trick message, and you can still give a small gift.

Why do the doors pay differently?

So the choice matters. A risky door can mix high-point and zero-point questions and take points away for a wrong answer. A safe door gives the same points for every right answer. You set the points, and Scaniam shows how often each door reaches each prize.

Can attendees copy the answers from the person before them?

Not easily. Each player gets a random few questions from the door they pick. Scaniam checks that a result is genuine before a prize is given.

Can I use it outside Halloween?

Yes. Rename the doors and change the background image, for example Red team and Blue team, or Bold and Safe.

Is the Trick or Treat game free to use?

Yes. It is on the Scaniam free plan within your monthly response limit.

More games

More games

Get started

Run Trick or Treat at your next event.

Free plan. No credit card. Set it up yourself.